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تعداد ۳۶ پاسخ غیر تکراری از ۳۶ پاسخ تکراری در مدت زمان ۰,۷۸ ثانیه یافت شد.

1. AI and artificial life in video games /

  • اطلاعات استناد دهی
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Author: Guy W. Lecky-Thompson.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer games.,Video games-- Design.,Intelligence artificielle.,Jeux d'ordinateur.,Jeux vidéo-- Conception.,Artificial intelligence.,Artificial intelligence.,Computer games.,Computer games.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.

Classification :
GV1469
.
15
.
L43
2008eb

2. AI for games /

  • اطلاعات استناد دهی
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Author: Ian Millington

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Artificial intelligence.,Computer animation.,Computer games-- Programming.,Artificial intelligence.,Computer animation.,Computer games-- Programming.,GAMES-- Board.

Classification :
QA76
.
76
.
C672
M549
2019eb

3. Breaking out of the games industry /

  • اطلاعات استناد دهی
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Author: Matthew M. White.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Video games-- Design-- Vocational guidance.,Video games industry-- Vocational guidance.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board.

Classification :
HD9993
.
E452
W55
2019

4. Building Minecraft server modifications :

  • اطلاعات استناد دهی
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Author: Cody M. Sommer.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Client/server computing.,Computer games-- Programming.,Minecraft (Game),Client/server computing.,Computer games-- Programming.,GAMES-- Board.,Minecraft (Game)

Classification :
QA76
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76
.
C672

5. Building blocks of tabletop game design :

  • اطلاعات استناد دهی
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Author: Geoffrey Engelstein, Isaac Shalev.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Board games-- Design and construction.,Board games.,COMPUTERS-- Computer Graphics-- Game Programming & Design.,COMPUTERS-- General.

Classification :
GV1312
.
E64
2020

6. COLLADA :

  • اطلاعات استناد دهی
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Author: Rémi Arnaud, Mark C. Barnes.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.

Classification :
QA76
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76
.
C672
A82
2006eb

7. 3D game design with Unreal Engine 4 and Blender :

  • اطلاعات استناد دهی
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Author: Justin Plowman.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board

Classification :
QA76
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76
.
C672

8. Designing immersive video games using 3DUI technologies :

  • اطلاعات استناد دهی
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Author: Arun K. Kulshreshth, Joseph J. LaViola Jr.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Games development & programming.,Graphics programming.,User interface design & usability.

Classification :
QA76
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76
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C672

9. Emergence in games /

  • اطلاعات استناد دهی
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Author: Penny Sweetser.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Emergence (Philosophy),Émergence (Philosophie),Jeux d'ordinateur-- Conception-- Aspect psychologique.,Jeux d'ordinateur-- Programmation.,Computer games-- Design-- Psychological aspects.,Computer games-- Programming.,Computer games-- Programming.,Emergence (Philosophy),Emergence (Philosophy),GAMES-- Video & Electronic.

Classification :
QA76
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76
.
C672
S94
2008eb

10. Flash MX 2004 games :

  • اطلاعات استناد دهی
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Author: Nik Lever.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Flash (Computer file),Flash (Computer file),Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.

Classification :
QA76
.
575
.
L48
2004eb

11. Game audio programming 2 :

  • اطلاعات استناد دهی
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Author: edited by Guy Somberg.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer game music.,Computer games-- Programming.,Computer sound processing.,Sound-- Recording and reproducing-- Digital techniques.,Computer game music.,Computer games-- Programming.,Computer sound processing.,GAMES-- Board.,Sound-- Recording and reproducing-- Digital techniques.

Classification :
QA76
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76
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C672
G327
2019

12. Game development and simulation with Unreal technology /

  • اطلاعات استناد دهی
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Author: Alireza Tavakkoli.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,UnrealScript (Computer program language),Computer games-- Programming.,GAMES / Board.,UnrealScript (Computer program language)

Classification :
QA76
.
76
.
C672
T38
2019eb

13. Game engine architecture

  • اطلاعات استناد دهی
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Author: Jason Gregory.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games -- Programming -- Computer programs.,GAMES -- Board.,Software architecture.

Classification :
QA76
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76
.
C672
J376
9999

14. Game engine architecture /

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Author: Jason Gregory.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming-- Computer programs.,Software architecture.,Computer games-- Design.,GAMES / Board.,Software architecture.

Classification :
QA76
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76
.
C672

15. Gaming the Iron Curtain :

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Author: Jaroslav Švelch.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Czechoslovakia-- History.,Computer games-- Political aspects-- Czechoslovakia.,Computer games-- Social aspects-- Czechoslovakia.,Computer programming-- Czechoslovakia-- History.,Computer games-- Social aspects.,Computer games.,Computer programming.,GAMES-- Board.,Social conditions.,Czechoslovakia, Social conditions, 1945-1992.,Czechoslovakia., 0, 7

Classification :
GV1469
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17
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S63
A39
2018eb

16. Going to war :

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Author: Jason Darby.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Computer war games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer war games-- Design.,GAMES-- Reference.,GAMES-- Travel Games.

Classification :
U310
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2
.
D37
2009eb

17. Handbook of Combinatorial Optimization

  • اطلاعات استناد دهی
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Author: edited by Panos M. Pardalos, Ding-Zhu Du, Ronald L. Graham.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Combinatorics.,Mathematical optimization.,Mathematics.

Classification :

18. Holistic Mobile Game Development with Unity :

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Author: Penny de Byl.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Unity (Electronic resource),Unity (Electronic resource),Computer games-- Programming.,Mobile games.,Computer games-- Programming.,GAMES-- Board.,Mobile games.

Classification :
QA76
.
76
.
C672
B336
2014

19. Introduction to game development using Processing /

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Author: James R. Parker.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Processing (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Processing (Computer program language)

Classification :
QA76
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76
.
C672
P377
2015eb

20. Learn unity for windows mobile game development /

  • اطلاعات استناد دهی
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Author: Sue Blackman, Adam Tuliper.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.

Classification :
QA76
.
76
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